{"schemaVersion":"jobsearcher.job.v1","id":"c0a1687d0dc89e1b964ffeb2","url":"https://jobsearcher.com/jobs/c0a1687d0dc89e1b964ffeb2","canonicalUrl":"https://jobsearcher.com/jobs/c0a1687d0dc89e1b964ffeb2","title":"GPU System Engineer","description":"Work Authorization: USC, GC, H-1B, OPT-EAD, GC-EAD, H4-EAD\r\nJob Description:\r\nWe are seeking expert-level GPU Software Engineers to support a high-visibility platform initiative within the Maya program, focused on building software tooling on top of a custom compiler and SDK.\r\nThe role involves developing, optimizing, and porting GPU kernels and AI workloads to a specialized hardware platform.\r\nKey Responsibilities:\r\nDevelop high-performance GPU kernels for specialized hardware platforms using Torch and Triton frameworks\r\nBuild software solutions leveraging custom compiler toolchains and SDK capabilities\r\nDesign and implement kernel-level optimizations to control and improve hardware execution behavior\r\nPort and optimize open-source AI/ML models for proprietary or custom SDK environments\r\nAdapt and run high-performance computing benchmarks and stress workloads, including:\r\nHigh Performance LINPAC (HPL)\r\nBERT and similar benchmark-style workloads\r\nDevelop stress testing and validation workloads aligned with hardware behavior and platform reliability goals\r\nSupport validation and performance testing for both current and next-generation hardware platforms\r\nCollaborate closely with platform architects, compiler teams, and system engineers to enhance end-to-end system performance\r\nWe are an equal opportunity employer. All aspects of employment including the decision to hire, promote, discipline, or discharge, will be based on merit, competence, performance, and business needs. We do not discriminate on the basis of race, color, religion, marital status, age, national origin, ancestry, physical or mental disability, medical condition, pregnancy, genetic information, gender, sexual orientation, gender identity or expression, national origin, citizenship/ immigration status, veteran status, or any other status protected under federal, state, or local law.#J-18808-Ljbffr","company":"Quantum Technologies","rawCompany":"quantum technologies","city":"Chicago","state":"IL","isRemote":false,"isActive":false,"createdAt":"2026-11-06T01:43:22.900Z","occupations":[{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"17-2061.00","title":"Computer Hardware Engineers","slug":"computer-hardware-engineers"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"GPU System Engineer","description":"Work Authorization: USC, GC, H-1B, OPT-EAD, GC-EAD, H4-EAD\r\nJob Description:\r\nWe are seeking expert-level GPU Software Engineers to support a high-visibility platform initiative within the Maya program, focused on building software tooling on top of a custom compiler and SDK.\r\nThe role involves developing, optimizing, and porting GPU kernels and AI workloads to a specialized hardware platform.\r\nKey Responsibilities:\r\nDevelop high-performance GPU kernels for specialized hardware platforms using Torch and Triton frameworks\r\nBuild software solutions leveraging custom compiler toolchains and SDK capabilities\r\nDesign and implement kernel-level optimizations to control and improve hardware execution behavior\r\nPort and optimize open-source AI/ML models for proprietary or custom SDK environments\r\nAdapt and run high-performance computing benchmarks and stress workloads, including:\r\nHigh Performance LINPAC (HPL)\r\nBERT and similar benchmark-style workloads\r\nDevelop stress testing and validation workloads aligned with hardware behavior and platform reliability goals\r\nSupport validation and performance testing for both current and next-generation hardware platforms\r\nCollaborate closely with platform architects, compiler teams, and system engineers to enhance end-to-end system performance\r\nWe are an equal opportunity employer. All aspects of employment including the decision to hire, promote, discipline, or discharge, will be based on merit, competence, performance, and business needs. 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