{"schemaVersion":"jobsearcher.job.v1","id":"99fb3eac70840fbc906ab3c8","url":"https://jobsearcher.com/jobs/99fb3eac70840fbc906ab3c8","canonicalUrl":"https://jobsearcher.com/jobs/99fb3eac70840fbc906ab3c8","title":"AI/ML Engineer","description":"Wizard is the AI-native platform for creative work, starting with professional video: a native C++ editor and headless media runtime that humans, agents, and developers all operate.\n\nOwn transcription, AI-assisted editing features and local model serving so Wizard's AI works in real time on the desktop.\n\nWhy this role matters\n\nOur GTM plan hinges on a five-minute demo: raw footage in, Oz assembles a cut, a finished trailer comes out — and the trailer's quality is the test of whether any of this actually works. You're building the transcription and inference layer underneath that demo: the thing that has to be fast, accurate, and running locally on somebody's desktop, not a cloud API with a spinner.\n\nAbout the role\n\nYou'll own the transcription pipeline, AI-assisted editing features, and model integration (local and API) that make Wizard's AI features actually work in real time on desktop.\n\nThis is one of two AI/ML seats: the first covers multimodal, CLIP-based visual search; this one is focused on transcription/ASR and on-device inference.\n\nWhat you'll do\n\nTranscription (speech-to-text, waveform text display)\n\nAI-assisted editing features\n\nModel serving (local inference)\n\nWhat you bring\n\nMust-have experience\n\nVideo or audio ML models (not just LLMs)\n\nOn-device inference optimization\n\nWhisper or similar ASR systems\n\nReal-time inference pipelines\n\nShow us what you can do\n\nNice to have\n\nDiffusion models, video understanding\n\nTemporal consistency in video ML\n\nExperience with model quantization / distillation\n\nAbout Wizard\n\nEvery so often, a new technology redefines how stories get told: the printing press, the telephone, radio, the film camera, the cutting room, television, the digital camera, non-linear editing. We think we're at the start of the next one, and we intend to build the company that defines it.\n\nWizard is the AI-native platform for creative work, starting with the hardest creative workflow: professional video. In roughly six months, our team built a native C++ editor and a headless media runtime that humans, agents, and developers all operate. Oz, our agent, ingests footage at roughly 300× real time and edits at 30–60× real time, and every change it makes stays inspectable, editable, and reversible.\n\nOur philosophy is creative as code: every decision editable, controllable, composable, never generative slop you regenerate and hope for the best. Controllability over convenience. Artist integrity over automation. Taste over throughput.\n\nOur sister company is Story, a production company making video for frontier AI labs and deep-tech companies. We work closely with them: Story is our first customer and in-house design partner, and its editors cut real client work on Wizard every day.\n\nOur team comes from Industrial Light & Magic, Netflix, Apple, Epic Games, Lucasfilm, Blizzard, and 2K. We work in person in San Francisco.","company":"Wizard Studios","rawCompany":"wizard studios","city":"Millbrae","state":"CA","isRemote":false,"isActive":false,"createdAt":"2026-11-05T09:30:39.047Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1221.00","title":"Computer and Information Research Scientists","slug":"computer-and-information-research-scientists"},{"code":"15-2051.00","title":"Data Scientists","slug":"data-scientists"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"512191","title":"Teleproduction and Other Postproduction Services","slug":"teleproduction-and-other-postproduction-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"AI/ML Engineer","description":"Wizard is the AI-native platform for creative work, starting with professional video: a native C++ editor and headless media runtime that humans, agents, and developers all operate.\n\nOwn transcription, AI-assisted editing features and local model serving so Wizard's AI works in real time on the desktop.\n\nWhy this role matters\n\nOur GTM plan hinges on a five-minute demo: raw footage in, Oz assembles a cut, a finished trailer comes out — and the trailer's quality is the test of whether any of this actually works. You're building the transcription and inference layer underneath that demo: the thing that has to be fast, accurate, and running locally on somebody's desktop, not a cloud API with a spinner.\n\nAbout the role\n\nYou'll own the transcription pipeline, AI-assisted editing features, and model integration (local and API) that make Wizard's AI features actually work in real time on desktop.\n\nThis is one of two AI/ML seats: the first covers multimodal, CLIP-based visual search; this one is focused on transcription/ASR and on-device inference.\n\nWhat you'll do\n\nTranscription (speech-to-text, waveform text display)\n\nAI-assisted editing features\n\nModel serving (local inference)\n\nWhat you bring\n\nMust-have experience\n\nVideo or audio ML models (not just LLMs)\n\nOn-device inference optimization\n\nWhisper or similar ASR systems\n\nReal-time inference pipelines\n\nShow us what you can do\n\nNice to have\n\nDiffusion models, video understanding\n\nTemporal consistency in video ML\n\nExperience with model quantization / distillation\n\nAbout Wizard\n\nEvery so often, a new technology redefines how stories get told: the printing press, the telephone, radio, the film camera, the cutting room, television, the digital camera, non-linear editing. We think we're at the start of the next one, and we intend to build the company that defines it.\n\nWizard is the AI-native platform for creative work, starting with the hardest creative workflow: professional video. In roughly six months, our team built a native C++ editor and a headless media runtime that humans, agents, and developers all operate. Oz, our agent, ingests footage at roughly 300× real time and edits at 30–60× real time, and every change it makes stays inspectable, editable, and reversible.\n\nOur philosophy is creative as code: every decision editable, controllable, composable, never generative slop you regenerate and hope for the best. Controllability over convenience. Artist integrity over automation. Taste over throughput.\n\nOur sister company is Story, a production company making video for frontier AI labs and deep-tech companies. We work closely with them: Story is our first customer and in-house design partner, and its editors cut real client work on Wizard every day.\n\nOur team comes from Industrial Light & Magic, Netflix, Apple, Epic Games, Lucasfilm, Blizzard, and 2K. We work in person in San Francisco.","datePosted":"2026-11-05T09:30:39.047Z","dateModified":"2026-11-05T09:30:39.047Z","hiringOrganization":{"@type":"Organization","name":"Wizard Studios","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Millbrae","addressRegion":"CA","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"99fb3eac70840fbc906ab3c8"},"url":"https://jobsearcher.com/jobs/99fb3eac70840fbc906ab3c8"}}