{"schemaVersion":"jobsearcher.job.v1","id":"7bfe87dfc740615ef7543a3b","url":"https://jobsearcher.com/jobs/7bfe87dfc740615ef7543a3b","canonicalUrl":"https://jobsearcher.com/jobs/7bfe87dfc740615ef7543a3b","title":"3D Game Developer - XR/VR","description":"CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.\n\nWe are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.\n\nProgram: U.S. Army – CASCOM\nLocation: Fort Lee, VA (Onsite)\nClearance: As required by Army contract\nCitizenship Requirement: U.S. Citizenship\n\nIn this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).\n\nThis is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.\n\nKey Responsibilities\nCollaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.\nDesign and develop interactive 3D and VR/XR training experiences using modern game engines.\nCreate and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.\nDevelop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.\nBuild and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.\nUse Autodesk 3ds Max and/or Maya to create production-ready 3D assets.\nIntegrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.\nDevelop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.\nDesign and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.\nSupport testing, debugging, and performance optimization across multiple platforms, including VR headsets.\nWork closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.\nRequired Qualifications\nExperience developing 3D applications or games using real-time engines (Unity preferred).\nDemonstrated experience building or contributing to VR, AR, or XR applications.\nProficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.\nStrong experience with Unity 3D, including scripting (C#), asset integration, and scene development.\nUnderstanding of real-time rendering, performance optimization, and low-poly modeling techniques.\nFamiliarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).\nStrong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.\nAbility to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.\nPreferred Qualifications\nExperience developing VR/XR training simulations for government, military, or enterprise environments.\nFamiliarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).\nExperience deploying applications to WebGL or cross-platform environments.\nBackground in simulation, serious games, or instructional technology.\nExperience designing immersive UX/UI systems for VR/AR environments.\nKnowledge of Agile or iterative development processes.","company":"Code Plus","rawCompany":"code plus","city":"Fort Lee","state":"VA","isRemote":false,"isActive":false,"createdAt":"2026-08-22T15:56:42.238Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1255.01","title":"Video Game Designers","slug":"video-game-designers"},{"code":"15-1254.00","title":"Web Developers","slug":"web-developers"}],"industries":[{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"541330","title":"Engineering Services","slug":"engineering-services"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"3D Game Developer - XR/VR","description":"CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.\n\nWe are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.\n\nProgram: U.S. Army – CASCOM\nLocation: Fort Lee, VA (Onsite)\nClearance: As required by Army contract\nCitizenship Requirement: U.S. Citizenship\n\nIn this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).\n\nThis is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.\n\nKey Responsibilities\nCollaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.\nDesign and develop interactive 3D and VR/XR training experiences using modern game engines.\nCreate and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.\nDevelop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.\nBuild and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.\nUse Autodesk 3ds Max and/or Maya to create production-ready 3D assets.\nIntegrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.\nDevelop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.\nDesign and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.\nSupport testing, debugging, and performance optimization across multiple platforms, including VR headsets.\nWork closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.\nRequired Qualifications\nExperience developing 3D applications or games using real-time engines (Unity preferred).\nDemonstrated experience building or contributing to VR, AR, or XR applications.\nProficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.\nStrong experience with Unity 3D, including scripting (C#), asset integration, and scene development.\nUnderstanding of real-time rendering, performance optimization, and low-poly modeling techniques.\nFamiliarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).\nStrong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.\nAbility to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.\nPreferred Qualifications\nExperience developing VR/XR training simulations for government, military, or enterprise environments.\nFamiliarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).\nExperience deploying applications to WebGL or cross-platform environments.\nBackground in simulation, serious games, or instructional technology.\nExperience designing immersive UX/UI systems for VR/AR environments.\nKnowledge of Agile or iterative development processes.","datePosted":"2026-08-22T15:56:42.238Z","dateModified":"2026-08-22T15:56:42.238Z","hiringOrganization":{"@type":"Organization","name":"Code Plus","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Fort Lee","addressRegion":"VA","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"7bfe87dfc740615ef7543a3b"},"url":"https://jobsearcher.com/jobs/7bfe87dfc740615ef7543a3b"}}