{"schemaVersion":"jobsearcher.job.v1","id":"56973de8234cbf8fb71cf5d4","url":"https://jobsearcher.com/jobs/56973de8234cbf8fb71cf5d4","canonicalUrl":"https://jobsearcher.com/jobs/56973de8234cbf8fb71cf5d4","title":"Game Developer/Designer","description":"Game Developer/Designer is a remote review track for evaluating AI outputs across game art workflows. Reviewers grade craft, constraints, and tooling adherence; flag production-readiness issues; and document the corrected approach so the modeling team can train on it.\nWhy this role matters\nGame art AI is only useful if a working professional would actually ship the output. AuraOne uses portfolio-credentialed reviewers to grade outputs the way a senior creative would — with craft, constraints, and tooling all in scope.\nResponsibilities\nReview AI outputs against current game art craft and tooling standards for Game Developer/Designer assignments.\nGrade composition, constraint adherence, and production-readiness on a structured rubric.\nFlag tooling-specific failures (file format, scale, naming, layer hygiene) with severity tags.\nCapture the corrected approach or reference so the modeling team can train on it.\nAdjudicate disputed creative judgments against published references or firm style guides.\nMaintain reviewer-quality scores in inter-rater calibration cycles.\nQualifications\nPortfolio or production experience in game art or an adjacent creative discipline for Game Developer/Designer work.\nHands-on familiarity with the standard tooling for the discipline.\nComfort applying multi-page rubrics consistently across long batches.\nClear written reasoning that names the craft issue and the standard being applied.\nReliable async availability for at least 10 hours per week.\nExample tasks\nGrade a model's game art output against the brief and rate craft, constraints, and production-readiness.\nFlag a tooling-specific failure (incorrect file format, unsupported feature, naming convention) with severity.\nAdjudicate a disputed creative judgment between two reviewers using a firm style guide.\nAudit a 25-asset batch for rubric consistency and report drift to the program lead.\nNice to have\nStudio, agency, or in-house team experience shipping production work.\nPrior experience reviewing AI-assisted creative tooling and its failure modes.\nFamiliarity with AAA or feature-grade pipelines and asset standards.\nSkills\nCreative review\nProduction-grade craft\nTooling fluency\nAsset evaluation\nGame art\nSoftware engineering\nWork model\nRemote — US-eligible. Remote · Independent specialist contractor. Employment type: CONTRACTOR. Applicants must be authorized to work from US.\nCompensation\n$125 / hr\nApplication process\nApply through AuraOne's specialist intake for role-specific routing and review. Final project scope, schedule, and contractor terms are confirmed before placement.","company":"Auraone Human Data","rawCompany":"auraone human data","city":"Remote","state":"OR","isRemote":false,"isActive":false,"createdAt":"2026-08-05T15:12:32.606Z","occupations":[{"code":"15-1255.01","title":"Video Game Designers","slug":"video-game-designers"},{"code":"27-1029.00","title":"Designers, All Other","slug":"designers-all-other"},{"code":"27-1024.00","title":"Graphic Designers","slug":"graphic-designers"}],"industries":[{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Game Developer/Designer","description":"Game Developer/Designer is a remote review track for evaluating AI outputs across game art workflows. Reviewers grade craft, constraints, and tooling adherence; flag production-readiness issues; and document the corrected approach so the modeling team can train on it.\nWhy this role matters\nGame art AI is only useful if a working professional would actually ship the output. AuraOne uses portfolio-credentialed reviewers to grade outputs the way a senior creative would — with craft, constraints, and tooling all in scope.\nResponsibilities\nReview AI outputs against current game art craft and tooling standards for Game Developer/Designer assignments.\nGrade composition, constraint adherence, and production-readiness on a structured rubric.\nFlag tooling-specific failures (file format, scale, naming, layer hygiene) with severity tags.\nCapture the corrected approach or reference so the modeling team can train on it.\nAdjudicate disputed creative judgments against published references or firm style guides.\nMaintain reviewer-quality scores in inter-rater calibration cycles.\nQualifications\nPortfolio or production experience in game art or an adjacent creative discipline for Game Developer/Designer work.\nHands-on familiarity with the standard tooling for the discipline.\nComfort applying multi-page rubrics consistently across long batches.\nClear written reasoning that names the craft issue and the standard being applied.\nReliable async availability for at least 10 hours per week.\nExample tasks\nGrade a model's game art output against the brief and rate craft, constraints, and production-readiness.\nFlag a tooling-specific failure (incorrect file format, unsupported feature, naming convention) with severity.\nAdjudicate a disputed creative judgment between two reviewers using a firm style guide.\nAudit a 25-asset batch for rubric consistency and report drift to the program lead.\nNice to have\nStudio, agency, or in-house team experience shipping production work.\nPrior experience reviewing AI-assisted creative tooling and its failure modes.\nFamiliarity with AAA or feature-grade pipelines and asset standards.\nSkills\nCreative review\nProduction-grade craft\nTooling fluency\nAsset evaluation\nGame art\nSoftware engineering\nWork model\nRemote — US-eligible. Remote · Independent specialist contractor. Employment type: CONTRACTOR. Applicants must be authorized to work from US.\nCompensation\n$125 / hr\nApplication process\nApply through AuraOne's specialist intake for role-specific routing and review. Final project scope, schedule, and contractor terms are confirmed before placement.","datePosted":"2026-08-05T15:12:32.606Z","dateModified":"2026-08-05T15:12:32.606Z","hiringOrganization":{"@type":"Organization","name":"Auraone Human Data","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Remote","addressRegion":"OR","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"56973de8234cbf8fb71cf5d4"},"url":"https://jobsearcher.com/jobs/56973de8234cbf8fb71cf5d4"}}