{"schemaVersion":"jobsearcher.job.v1","id":"45b8c7651d814d98cd4a87ad","url":"https://jobsearcher.com/jobs/45b8c7651d814d98cd4a87ad","canonicalUrl":"https://jobsearcher.com/jobs/45b8c7651d814d98cd4a87ad","title":"Dev Ops Engineer","description":"Pay rate $70-74/hr W2Role is expected to be primarily onsite, with hybrid flexibility potentially considered; fully remote candidates are not preferred.6 months contractYou will work closely with software engineers to ensure our proprietary rendering toolset is built and distributed reliably across our studio infrastructure and open-source. Additionally, you'll bring strong communication skills to talk at technical and management levels, and the ability to thoroughly document systems and processes.Required QualificationsLinux Expertise: Expert-level administration and configuration skills in Linux environments, including deep familiarity with shell scripting (Bash), package management, and system performance tuning.GitHub Actions Ecosystem: Extensive hands-on experience building, debugging, and maintaining complex enterprise pipelines using GitHub Actions, including self-hosted runners and custom actions.Programming & Scripting: Strong proficiency in Python for automation, tool development, and pipeline integration.C++ Build Systems: Deep understanding of the C++ compilation pipeline (compilers, linkers, static/dynamic libraries), Docker, Conan, Rez and CMake build automation tool.Version Control: Mastery of Git, including branching strategies, submodules, hook configurations, and large repository management.Preferred QualificationsMulti-Platform Engineering: Practical experience managing builds and troubleshooting compilation dependencies on Linux (Rocky9), macOS (M-series) and Windows platforms.Familiarity with Rez, and VFX-standard runtime environmentsIndustry Experience: Prior experience working within a visual effects (VFX), animation, or gaming studio pipeline is a significant plus.","company":"Phaxis","rawCompany":"phaxis","city":"Glendale","state":"CA","isRemote":false,"isActive":true,"createdAt":"2026-10-28T09:38:03.890Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1244.00","title":"Network and Computer Systems Administrators","slug":"network-and-computer-systems-administrators"}],"industries":[{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Dev Ops Engineer","description":"Pay rate $70-74/hr W2Role is expected to be primarily onsite, with hybrid flexibility potentially considered; fully remote candidates are not preferred.6 months contractYou will work closely with software engineers to ensure our proprietary rendering toolset is built and distributed reliably across our studio infrastructure and open-source. Additionally, you'll bring strong communication skills to talk at technical and management levels, and the ability to thoroughly document systems and processes.Required QualificationsLinux Expertise: Expert-level administration and configuration skills in Linux environments, including deep familiarity with shell scripting (Bash), package management, and system performance tuning.GitHub Actions Ecosystem: Extensive hands-on experience building, debugging, and maintaining complex enterprise pipelines using GitHub Actions, including self-hosted runners and custom actions.Programming & Scripting: Strong proficiency in Python for automation, tool development, and pipeline integration.C++ Build Systems: Deep understanding of the C++ compilation pipeline (compilers, linkers, static/dynamic libraries), Docker, Conan, Rez and CMake build automation tool.Version Control: Mastery of Git, including branching strategies, submodules, hook configurations, and large repository management.Preferred QualificationsMulti-Platform Engineering: Practical experience managing builds and troubleshooting compilation dependencies on Linux (Rocky9), macOS (M-series) and Windows platforms.Familiarity with Rez, and VFX-standard runtime environmentsIndustry Experience: Prior experience working within a visual effects (VFX), animation, or gaming studio pipeline is a significant plus.","datePosted":"2026-10-28T09:38:03.890Z","dateModified":"2026-10-28T09:38:03.890Z","hiringOrganization":{"@type":"Organization","name":"Phaxis","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Glendale","addressRegion":"CA","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"45b8c7651d814d98cd4a87ad"},"url":"https://jobsearcher.com/jobs/45b8c7651d814d98cd4a87ad"}}