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Technical Director

About Templar: As an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member's input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.About the Role: As a Technical Director you will have the opportunity to lead a team of engineers to create ground breaking games. Do you have the skills, experience and ability we'relooking for? If you do, apply now and help us take our games to the next level!Responsibilities:Develop technical constraints and specifications to ensure target performance on each platform is achieved and work with each department continually to ensure those targets are reached.Perform hands-on development of game and engine systems, and solve challenging technical issues.Support project teams day to day, helping to identify technical risks and issues and provide solutionsIdentify internal and external dependencies and manage necessary outside supportMaintain communications with all team members, team leads and executive management, internally and externallyKeep up to date with industry related technical developments and feed that knowledge back to the leadership team and throughout the company.Suggest and lead process improvement initiativesOversee the technical design documentation processOversee the hiring of programmers including participating in resume reviews, technical screens, and active recruiting.Oversee the creation of a streamlined and effective build creation processEvaluate and Recommend new technologies and middleware to support the needs of the studio and its projects.Understand and articulate the trade-offs between technical design choices, and solve for the best player experience as well as balance business related prioritiesWork with production staff and other leads to establish engineering tasks and subsequent schedule requirements across multiple disciplines of programming and technologyA strong leader, mentor, and coach, with excellent communication skillsProvide critical analysis of technology and development practices with the goal of improving game quality, team efficiency, and fostering a positive work environmentQualifications:Bachelor of Science in Computer Science, Information Systems, Electronics, or other software engineering related qualification5+ years of applicable games industry experienceMastery of C++ in a game development environment and experience with several other languagesExtensive knowledge in a broad range of software engineering areas with a mastery in at least one area (AI, graphics, networking, physics, etc).A deeper understanding of game AI and NPC behaviors would be a big plus.Must have management and project planning experience at least at the Lead programmer level or above for at least 1 shipped titleStrong communication skillsShipped at least one title from beginning to end as Technical DirectorUnreal Engine 4/5 experienceExperience shipping games on consolePreference to Applicants With:7+ years industry experienceMasters degree in Computer Science or applicable fieldOpen world and multiplayer game development experience