{"schemaVersion":"jobsearcher.job.v1","id":"3a1f324d78fa12d495e6ea38","url":"https://jobsearcher.com/jobs/3a1f324d78fa12d495e6ea38","canonicalUrl":"https://jobsearcher.com/jobs/3a1f324d78fa12d495e6ea38","title":"Engineer I/II - Software","description":"Entry-Level Unreal Engine Simulation Software DeveloperElectric Boat is seeking an entry-level software developer to support the development of interactive engineering simulations using Unreal Engine.\r\nThe selected candidate will develop Unreal Engine applications that provide visual and behavioral representations of shipboard systems and environments. Working alongside experienced engineers, the candidate will integrate simulation models and contribute to reusable simulation components supporting multiple engineering projects.\r\nThis position is well suited for recent graduates interested in real-time simulation, game engine technologies, and software development for complex engineering systems.\r\nResponsibilities:\r\nDevelop simulation applications using Unreal Engine and C++.\r\nCreate Unreal Engine components and reusable simulation assets.\r\nDevelop virtual representations of equipment, controls, displays, and operating environments.\r\nIntegrate system and equipment simulation models into Unreal Engine.\r\nConnect Unreal Engine applications to external software models and interfaces.\r\nDevelop operator controls, engineering displays, and interactive user interfaces.\r\nImport and optimize CAD models, animations, and engineering data for real-time visualization.\r\nImplement coordinate-system conversions, spatial transformations, and system-state visualizations.\r\nTroubleshoot software, graphics, and simulation integration issues.\r\nCollaborate with software, systems, and simulation engineers to implement project requirements.\r\nDocument software designs and model interfaces.\r\nRequired Skills:\r\nGame Development, simulation development or related technical skills\r\nStrong technical communication and problem-solving skills.\r\nQualifications:\r\nBachelors degree in Computer Science, Software Engineering or Computer Engineering\r\n0-5 years of post-graduate engineering experience\r\nAbility to obtain and maintain up to a Top Secret security clearance.\r\nExperience with Unreal Engine 5.\r\nExperience with C++ obtained through coursework, internships, or personal projects.\r\nUnderstanding of object-oriented programming concepts.\r\nFamiliarity with Unreal Engine through academic, internship, or personal development experience.\r\nExperience developing Unreal Engine projects using C++ and Blueprints.\r\nCoursework or project experience involving simulations, graphics programming, or game development.\r\nFamiliarity with software integration concepts and networking fundamentals.\r\nFamiliarity with 3D mathematics, coordinate systems, and physics concepts.\r\nExperience using Git or other version control tools.\r\nActive Security Clearance","company":"General Dynamics","rawCompany":"general dynamics","city":"Groton","state":"CT","isRemote":false,"isActive":false,"createdAt":"2026-08-09T01:30:03.988Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"17-2199.00","title":"Engineers, All Other","slug":"engineers-all-other"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541330","title":"Engineering Services","slug":"engineering-services"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Engineer I/II - Software","description":"Entry-Level Unreal Engine Simulation Software DeveloperElectric Boat is seeking an entry-level software developer to support the development of interactive engineering simulations using Unreal Engine.\r\nThe selected candidate will develop Unreal Engine applications that provide visual and behavioral representations of shipboard systems and environments. Working alongside experienced engineers, the candidate will integrate simulation models and contribute to reusable simulation components supporting multiple engineering projects.\r\nThis position is well suited for recent graduates interested in real-time simulation, game engine technologies, and software development for complex engineering systems.\r\nResponsibilities:\r\nDevelop simulation applications using Unreal Engine and C++.\r\nCreate Unreal Engine components and reusable simulation assets.\r\nDevelop virtual representations of equipment, controls, displays, and operating environments.\r\nIntegrate system and equipment simulation models into Unreal Engine.\r\nConnect Unreal Engine applications to external software models and interfaces.\r\nDevelop operator controls, engineering displays, and interactive user interfaces.\r\nImport and optimize CAD models, animations, and engineering data for real-time visualization.\r\nImplement coordinate-system conversions, spatial transformations, and system-state visualizations.\r\nTroubleshoot software, graphics, and simulation integration issues.\r\nCollaborate with software, systems, and simulation engineers to implement project requirements.\r\nDocument software designs and model interfaces.\r\nRequired Skills:\r\nGame Development, simulation development or related technical skills\r\nStrong technical communication and problem-solving skills.\r\nQualifications:\r\nBachelors degree in Computer Science, Software Engineering or Computer Engineering\r\n0-5 years of post-graduate engineering experience\r\nAbility to obtain and maintain up to a Top Secret security clearance.\r\nExperience with Unreal Engine 5.\r\nExperience with C++ obtained through coursework, internships, or personal projects.\r\nUnderstanding of object-oriented programming concepts.\r\nFamiliarity with Unreal Engine through academic, internship, or personal development experience.\r\nExperience developing Unreal Engine projects using C++ and Blueprints.\r\nCoursework or project experience involving simulations, graphics programming, or game development.\r\nFamiliarity with software integration concepts and networking fundamentals.\r\nFamiliarity with 3D mathematics, coordinate systems, and physics concepts.\r\nExperience using Git or other version control tools.\r\nActive Security Clearance","datePosted":"2026-08-09T01:30:03.988Z","dateModified":"2026-08-09T01:30:03.988Z","hiringOrganization":{"@type":"Organization","name":"General Dynamics","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Groton","addressRegion":"CT","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"3a1f324d78fa12d495e6ea38"},"url":"https://jobsearcher.com/jobs/3a1f324d78fa12d495e6ea38"}}