{"schemaVersion":"jobsearcher.job.v1","id":"32ef11dd739cad784e65b71a","url":"https://jobsearcher.com/jobs/32ef11dd739cad784e65b71a","canonicalUrl":"https://jobsearcher.com/jobs/32ef11dd739cad784e65b71a","title":"Graphics (GPU) Performance Modeling Engineer","description":"Graphics (GPU) Performance Modeling EngineerSanta Clara, California, United States Hardware\r\nDo you have an uncommon desire to seek out and solve exceedingly difficult challenges rather than the easy ones? Do you believe that truly valuable, and meaningful accomplishments are the result of pushing the limits of perseverance? Do you believe that a world-class team with relentless drive can surpass even their own high expectations?We do! But we also realize this job isn’t for everyone. What we do is not easy but you do not take the easy path. We are seeking a highly motivated, innovative, and confident individuals to join the GPU Performance Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures and micro-architectures. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performant products to millions of customers quickly.\r\nDescriptionAs a Performance Modeling Engineer you will be part of a team that is defining and optimizing Apple's GPU micro-architecture. With others you will seek out areas for improvement while collecting data and measurements that either confirm the idea or rule it out. You will collaborate with experienced designers in micro-architecture and RTL to assess the feasibility of ideas, refine ideas, and seed new ones. The role requires the analysis of interesting workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. You’ll be architecting new simulator features and brainstorming novel ideas to boost simulation performance. You’ll collaborate with world‑class GPU and SoC Architects to steer and improve the implementation of GPU simulators and performance models used for research, performance analysis, and microarchitecture tuning. We also cross-collaborate as a larger architecture and performance team to maintain and improve the simulation environment and look for ways to boost the productivity of the entire team .\r\nIn this position you will be expected to:\r\nC++ performance modeling of proposed architectural solutions and features.\r\nGathering, analyzing, and validating measured and simulated results to compare architectural design alternatives.\r\nCarefully analyze and present results to enable data specific architecture/design.\r\nWriting architectural specification documents in collaboration with engineers across different disciplines.\r\nWork with the multi-functional teams to develop architectural solutions.\r\nImprove Apple’s modeling platform by developing APIs, tools, and optimal standard examples that can be used throughout the company.\r\nMinimum QualificationsMinimum of BS\r\nExperience with programming in C & C++\r\nPreferred QualificationsFamiliarity with a range of performance and/or power simulation environments\r\nStrong coding skills including object-oriented programming with C & C++\r\nStrong understanding of common data structures and algorithms\r\nKnowledge of scripting languages such as Perl, Python, or Ruby\r\nYou should have strong knowledge of computer architecture & micro-architecture\r\nBe comfortable in an environment of uncertainty and able to work through ambiguities\r\nYou will need strong communication, influence and negotiation skills to enable right data driven decisions are taken\r\nExperience in C++ programming.\r\nExperience with C++ modeling of Computer Architectures.\r\nExperience with scripting languages Python, Ruby, or Perl.\r\nAt Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $129,300 and $194,700, and your base pay will depend on your skills, qualifications, experience, and location.\r\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\r\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.\r\nApple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant\r\nAt Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.\r\nLearn about accessibility in Apple’s workplace\r\nLearn about reasonable accommodations for job applicants\r\nApple accepts applications to this posting on an ongoing basis.#J-18808-Ljbffr","company":"Apple","rawCompany":"apple","city":"Brooklyn","state":"NY","isRemote":false,"isActive":false,"createdAt":"2026-10-04T02:34:44.846Z","occupations":[{"code":"17-2061.00","title":"Computer Hardware Engineers","slug":"computer-hardware-engineers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1221.00","title":"Computer and Information Research Scientists","slug":"computer-and-information-research-scientists"}],"industries":[{"code":"334111","title":"Electronic Computer Manufacturing","slug":"electronic-computer-manufacturing"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"541715","title":"Research and Development in the Physical, Engineering, and Life Sciences (except Nanotechnology and Biotechnology)","slug":"research-and-development-in-the-physical-engineering-and-life-sciences-except-nanotechnology-and-biotechnology"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Graphics (GPU) Performance Modeling Engineer","description":"Graphics (GPU) Performance Modeling EngineerSanta Clara, California, United States Hardware\r\nDo you have an uncommon desire to seek out and solve exceedingly difficult challenges rather than the easy ones? Do you believe that truly valuable, and meaningful accomplishments are the result of pushing the limits of perseverance? Do you believe that a world-class team with relentless drive can surpass even their own high expectations?We do! But we also realize this job isn’t for everyone. What we do is not easy but you do not take the easy path. We are seeking a highly motivated, innovative, and confident individuals to join the GPU Performance Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures and micro-architectures. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performant products to millions of customers quickly.\r\nDescriptionAs a Performance Modeling Engineer you will be part of a team that is defining and optimizing Apple's GPU micro-architecture. With others you will seek out areas for improvement while collecting data and measurements that either confirm the idea or rule it out. You will collaborate with experienced designers in micro-architecture and RTL to assess the feasibility of ideas, refine ideas, and seed new ones. The role requires the analysis of interesting workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. You’ll be architecting new simulator features and brainstorming novel ideas to boost simulation performance. You’ll collaborate with world‑class GPU and SoC Architects to steer and improve the implementation of GPU simulators and performance models used for research, performance analysis, and microarchitecture tuning. We also cross-collaborate as a larger architecture and performance team to maintain and improve the simulation environment and look for ways to boost the productivity of the entire team .\r\nIn this position you will be expected to:\r\nC++ performance modeling of proposed architectural solutions and features.\r\nGathering, analyzing, and validating measured and simulated results to compare architectural design alternatives.\r\nCarefully analyze and present results to enable data specific architecture/design.\r\nWriting architectural specification documents in collaboration with engineers across different disciplines.\r\nWork with the multi-functional teams to develop architectural solutions.\r\nImprove Apple’s modeling platform by developing APIs, tools, and optimal standard examples that can be used throughout the company.\r\nMinimum QualificationsMinimum of BS\r\nExperience with programming in C & C++\r\nPreferred QualificationsFamiliarity with a range of performance and/or power simulation environments\r\nStrong coding skills including object-oriented programming with C & C++\r\nStrong understanding of common data structures and algorithms\r\nKnowledge of scripting languages such as Perl, Python, or Ruby\r\nYou should have strong knowledge of computer architecture & micro-architecture\r\nBe comfortable in an environment of uncertainty and able to work through ambiguities\r\nYou will need strong communication, influence and negotiation skills to enable right data driven decisions are taken\r\nExperience in C++ programming.\r\nExperience with C++ modeling of Computer Architectures.\r\nExperience with scripting languages Python, Ruby, or Perl.\r\nAt Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $129,300 and $194,700, and your base pay will depend on your skills, qualifications, experience, and location.\r\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\r\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.\r\nApple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant\r\nAt Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.\r\nLearn about accessibility in Apple’s workplace\r\nLearn about reasonable accommodations for job applicants\r\nApple accepts applications to this posting on an ongoing basis.#J-18808-Ljbffr","datePosted":"2026-10-04T02:34:44.846Z","dateModified":"2026-10-04T02:34:44.846Z","hiringOrganization":{"@type":"Organization","name":"Apple","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Brooklyn","addressRegion":"NY","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"32ef11dd739cad784e65b71a"},"url":"https://jobsearcher.com/jobs/32ef11dd739cad784e65b71a"}}