{"schemaVersion":"jobsearcher.job.v1","id":"2fb8bb4fdd1f0749b5cc3f04","url":"https://jobsearcher.com/jobs/2fb8bb4fdd1f0749b5cc3f04","canonicalUrl":"https://jobsearcher.com/jobs/2fb8bb4fdd1f0749b5cc3f04","title":"Senior Multiplayer Engineer(C++)","description":"Senior Software EngineerWe are looking for a Senior Software Engineer to join our client's online Mobile MMO that has also recently shipped their project on the Nintendo Switch. They're an award-winning gaming studio.Core ResponsibilitiesCreate and maintain high volume C++ game server systems to sync player state in a reliable, secure, and scalable mannerCreate and maintain high volume Golang supporting backend servicesMonitor and diagnose problems in the live environment, fixing them in a timely mannerKeep improving our backend architecture and development workflow to deliver the optimal experience to the player, as well as benefit everyone in the studioHelp guide future multiplayer technology, systems, and architecture designMinimum RequirementsHave 3+ years experience working on the back-end for an MMO or high-volume, low-latency web servicesBe fluent in C++Be comfortable working with game client teams to support network communicationExperience with UDP, bit-level serialization, delta compression, and other techniques for developing efficient network code for real time gamesBe comfortable integrating with external backend services via various protocolsHave strong opinions on the different approaches to managing network communication, resource scaling, automated deployment, security, reliability, and data tracking/analysisBe familiar with creating unit tests, stress tests, and integration testsBe proficient debugging in network environmentsBe proficient in LinuxWhat Will Earn You Bonus Points?Have experience with AWS or GCPHave experience with Kubernetes, Helm, and DockerHave experience with bare metal deploymentHave experience with both relational and non-relational databases (PostgreSQL, MongoDB, Redis)Have experience with Golang, or Erlang and functional programming","company":"Nxt Level","rawCompany":"nxt level","city":"Millbrae","state":"CA","isRemote":false,"isActive":true,"createdAt":"2026-10-22T15:07:42.349Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1251.00","title":"Computer Programmers","slug":"computer-programmers"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Senior Multiplayer Engineer(C++)","description":"Senior Software EngineerWe are looking for a Senior Software Engineer to join our client's online Mobile MMO that has also recently shipped their project on the Nintendo Switch. They're an award-winning gaming studio.Core ResponsibilitiesCreate and maintain high volume C++ game server systems to sync player state in a reliable, secure, and scalable mannerCreate and maintain high volume Golang supporting backend servicesMonitor and diagnose problems in the live environment, fixing them in a timely mannerKeep improving our backend architecture and development workflow to deliver the optimal experience to the player, as well as benefit everyone in the studioHelp guide future multiplayer technology, systems, and architecture designMinimum RequirementsHave 3+ years experience working on the back-end for an MMO or high-volume, low-latency web servicesBe fluent in C++Be comfortable working with game client teams to support network communicationExperience with UDP, bit-level serialization, delta compression, and other techniques for developing efficient network code for real time gamesBe comfortable integrating with external backend services via various protocolsHave strong opinions on the different approaches to managing network communication, resource scaling, automated deployment, security, reliability, and data tracking/analysisBe familiar with creating unit tests, stress tests, and integration testsBe proficient debugging in network environmentsBe proficient in LinuxWhat Will Earn You Bonus Points?Have experience with AWS or GCPHave experience with Kubernetes, Helm, and DockerHave experience with bare metal deploymentHave experience with both relational and non-relational databases (PostgreSQL, MongoDB, Redis)Have experience with Golang, or Erlang and functional programming","datePosted":"2026-10-22T15:07:42.349Z","dateModified":"2026-10-22T15:07:42.349Z","hiringOrganization":{"@type":"Organization","name":"Nxt Level","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Millbrae","addressRegion":"CA","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"2fb8bb4fdd1f0749b5cc3f04"},"url":"https://jobsearcher.com/jobs/2fb8bb4fdd1f0749b5cc3f04"}}