{"schemaVersion":"jobsearcher.job.v1","id":"15cb3174a76fa03e72dd9ef7","url":"https://jobsearcher.com/jobs/15cb3174a76fa03e72dd9ef7","canonicalUrl":"https://jobsearcher.com/jobs/15cb3174a76fa03e72dd9ef7","title":"Software Engineer for Open 3D Engine (O3DE)","description":"As a Software Engineer specializing in Open 3D Engine (O3DE), you will be instrumental in shaping the future of AI systems through the development of high-quality, synthetic data for 3D environments. Your expertise will directly influence how AI models learn and perform, creating AAA quality digital worlds that enhance various applications. Key Responsibilities: Utilize extensive hands-on experience with O3DE to design and implement robust, high-fidelity scenes and simulations optimized for AI training. Employ the Atom Renderer, Component Entity System, Gems, and Asset Processor to create realistic environments and interactive elements. Transform conceptual ideas into fully developed 3D scenes and dynamic simulations using O3DE. Collaborate with customer stakeholders to ensure deliverables align with AI training requirements and use cases. Write clear, maintainable code in Python and C++ to integrate with O3DE and enhance development pipelines. Develop and optimize asset processing workflows for large-scale AI-driven projects. Maintain effective communication to document technical solutions and report progress to the customer’s team. Qualifications: Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor. Strong proficiency in Python and C++. Experience in structuring and deploying 3D simulations from concept to completion within O3DE. Familiarity with AWS and its integration into scalable game/simulation environments. Hands-on background in game development or simulation engineering. Excellent written and verbal communication skills, with a focus on documentation and team collaboration. Ability to work independently in a remote setting while effectively contributing to the customer’s team. Preferred Qualifications: Experience in developing or optimizing 3D simulations specifically for AI/ML training. Strong understanding of performance optimization and asset management in complex O3DE projects. Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development. Work Terms: Contract position with remote work flexibility. Compensation: Hourly rate ranges from $50 to $120. Eligibility: Open to candidates with the required skills and qualifications, able to work remotely.","company":"Confidential","rawCompany":"confidential","city":"Remote","state":"OR","isRemote":true,"isActive":false,"createdAt":"2026-05-27T23:18:34.542Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1251.00","title":"Computer Programmers","slug":"computer-programmers"}],"industries":[{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Software Engineer for Open 3D Engine (O3DE)","description":"As a Software Engineer specializing in Open 3D Engine (O3DE), you will be instrumental in shaping the future of AI systems through the development of high-quality, synthetic data for 3D environments. 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Qualifications: Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor. Strong proficiency in Python and C++. Experience in structuring and deploying 3D simulations from concept to completion within O3DE. Familiarity with AWS and its integration into scalable game/simulation environments. Hands-on background in game development or simulation engineering. Excellent written and verbal communication skills, with a focus on documentation and team collaboration. Ability to work independently in a remote setting while effectively contributing to the customer’s team. Preferred Qualifications: Experience in developing or optimizing 3D simulations specifically for AI/ML training. Strong understanding of performance optimization and asset management in complex O3DE projects. Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development. Work Terms: Contract position with remote work flexibility. Compensation: Hourly rate ranges from $50 to $120. Eligibility: Open to candidates with the required skills and qualifications, able to work remotely.","datePosted":"2026-05-27T23:18:34.542Z","dateModified":"2026-05-27T23:18:34.542Z","hiringOrganization":{"@type":"Organization","name":"Confidential","sameAs":"https://jobsearcher.com"},"jobLocationType":"TELECOMMUTE","applicantLocationRequirements":{"@type":"Country","name":"US"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Remote","addressRegion":"OR","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"15cb3174a76fa03e72dd9ef7"},"url":"https://jobsearcher.com/jobs/15cb3174a76fa03e72dd9ef7"}}