{"schemaVersion":"jobsearcher.job.v1","id":"158fa2b4f1293c5fb94e8510","url":"https://jobsearcher.com/jobs/158fa2b4f1293c5fb94e8510","canonicalUrl":"https://jobsearcher.com/jobs/158fa2b4f1293c5fb94e8510","title":"Sr. Silicon Design Engineer","description":"ADVANCE YOUR CAREER. ADVANCE THE WORLD.\nAt AMD, we believetechnology has the power to solve the world’s most important challenges. From advancing healthcare and scientific discovery to powering AI and the technologies people rely on every day, innovation at AMDis shapingthefuture.\nWhetheryou’redesigning next-gen processors, enabling AI breakthroughs, orbringing leading edge products to market, every role at AMD contributes to something bigger— technologythat moves the world forward.Join us and, together, we’ll advance your career.\nTHE ROLE:\nAMD is looking for a Sr. Software Development Engineer - Ray Tracing / Neural Rendering to join our growing team. As a key contributor you will be part of a leading team driving innovation in real-time rendering, ray tracing, and next-generation graphics technologies. You will help develop advanced rendering algorithms and software that enable industry-leading visual quality and performance on AMD hardware platforms.\nTHE PERSON:\nThe ideal candidate possesses an innovative and problem-solving mindset, has a passion for computer graphics and rendering technology, and enjoys tackling challenging technical problems. A successful candidate will have strong expertise in software engineering, real-time rendering, GPU programming, and graphics algorithms, along with the ability to collaborate effectively with researchers and engineers in a fast-paced environment. The candidate should be comfortable working across the full lifecycle of rendering technology development, from algorithm design and prototyping through implementation, optimization, validation, and deployment.\nKEY RESPONSIBILITIES:\nDevelop and drive execution of advanced rendering algorithms and software for real-time ray tracing and global illumination technologies\nResearch, implement, validate, and optimize rendering techniques such as ReSTIR, path tracing, denoising, sampling, and spatiotemporal resampling methods\nContribute to a high-functioning graphics feature team focused on delivering industry-leading visual quality and performance\nCollaborate closely with cross-functional teams including GPU architecture, driver, game engineering, and graphics research teams to develop and deploy new rendering technologies\nHelp contribute to the design and implementation of future rendering architectures, frameworks, and scalable graphics systems\nWork very closely with developers, researchers, and project managers to drive graphics innovation from concept through production-quality implementation\nPREFERRED EXPERIENCE:\nExpert knowledge and hands-on experience in C and C++\nStrong understanding of real-time rendering, ray tracing, physically based rendering, Monte Carlo techniques, and global illumination algorithms\nExperience developing GPU-accelerated algorithms using modern graphics APIs, shader languages, and parallel programming techniques\nSolid understanding of software engineering principles, data structures, algorithms, computer architecture, and performance optimization\nExcellent design and code development skills, familiarity with Linux and modern software development tools and workflows\nExperience profiling, debugging, and optimizing graphics workloads for performance and image quality\nGood analytical and problem-solving skills with the ability to develop innovative solutions for complex rendering challenges\nExperience with real-time ray tracing research, ReSTIR-based algorithms, path tracing, sampling techniques, or publication-quality graphics research is a plus.\nACADEMIC CREDENTIALS:\nBachelor’s or Master’s degree in Computer Science, Computer Engineering, Software Engineering, Computer Graphics, or related technical discipline preferred.\nThis role is not eligible for visa sponsorship.\n#LI-BM1\n#LI-Hybrid\nBenefits offered are described: AMD benefits at a glance.\nAMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.\nAMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.\nThis posting is for an existing vacancy.\n\n#J-18808-Ljbffr","company":"Socket","rawCompany":"socket","city":"Seattle","state":"WA","isRemote":false,"isActive":false,"createdAt":"2026-08-27T03:12:21.889Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"17-2061.00","title":"Computer Hardware Engineers","slug":"computer-hardware-engineers"},{"code":"17-2199.00","title":"Engineers, All Other","slug":"engineers-all-other"}],"industries":[{"code":"334413","title":"Semiconductor and Related Device Manufacturing","slug":"semiconductor-and-related-device-manufacturing"},{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"334111","title":"Electronic Computer Manufacturing","slug":"electronic-computer-manufacturing"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Sr. Silicon Design Engineer","description":"ADVANCE YOUR CAREER. ADVANCE THE WORLD.\nAt AMD, we believetechnology has the power to solve the world’s most important challenges. From advancing healthcare and scientific discovery to powering AI and the technologies people rely on every day, innovation at AMDis shapingthefuture.\nWhetheryou’redesigning next-gen processors, enabling AI breakthroughs, orbringing leading edge products to market, every role at AMD contributes to something bigger— technologythat moves the world forward.Join us and, together, we’ll advance your career.\nTHE ROLE:\nAMD is looking for a Sr. Software Development Engineer - Ray Tracing / Neural Rendering to join our growing team. As a key contributor you will be part of a leading team driving innovation in real-time rendering, ray tracing, and next-generation graphics technologies. You will help develop advanced rendering algorithms and software that enable industry-leading visual quality and performance on AMD hardware platforms.\nTHE PERSON:\nThe ideal candidate possesses an innovative and problem-solving mindset, has a passion for computer graphics and rendering technology, and enjoys tackling challenging technical problems. A successful candidate will have strong expertise in software engineering, real-time rendering, GPU programming, and graphics algorithms, along with the ability to collaborate effectively with researchers and engineers in a fast-paced environment. The candidate should be comfortable working across the full lifecycle of rendering technology development, from algorithm design and prototyping through implementation, optimization, validation, and deployment.\nKEY RESPONSIBILITIES:\nDevelop and drive execution of advanced rendering algorithms and software for real-time ray tracing and global illumination technologies\nResearch, implement, validate, and optimize rendering techniques such as ReSTIR, path tracing, denoising, sampling, and spatiotemporal resampling methods\nContribute to a high-functioning graphics feature team focused on delivering industry-leading visual quality and performance\nCollaborate closely with cross-functional teams including GPU architecture, driver, game engineering, and graphics research teams to develop and deploy new rendering technologies\nHelp contribute to the design and implementation of future rendering architectures, frameworks, and scalable graphics systems\nWork very closely with developers, researchers, and project managers to drive graphics innovation from concept through production-quality implementation\nPREFERRED EXPERIENCE:\nExpert knowledge and hands-on experience in C and C++\nStrong understanding of real-time rendering, ray tracing, physically based rendering, Monte Carlo techniques, and global illumination algorithms\nExperience developing GPU-accelerated algorithms using modern graphics APIs, shader languages, and parallel programming techniques\nSolid understanding of software engineering principles, data structures, algorithms, computer architecture, and performance optimization\nExcellent design and code development skills, familiarity with Linux and modern software development tools and workflows\nExperience profiling, debugging, and optimizing graphics workloads for performance and image quality\nGood analytical and problem-solving skills with the ability to develop innovative solutions for complex rendering challenges\nExperience with real-time ray tracing research, ReSTIR-based algorithms, path tracing, sampling techniques, or publication-quality graphics research is a plus.\nACADEMIC CREDENTIALS:\nBachelor’s or Master’s degree in Computer Science, Computer Engineering, Software Engineering, Computer Graphics, or related technical discipline preferred.\nThis role is not eligible for visa sponsorship.\n#LI-BM1\n#LI-Hybrid\nBenefits offered are described: AMD benefits at a glance.\nAMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.\nAMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.\nThis posting is for an existing vacancy.\n\n#J-18808-Ljbffr","datePosted":"2026-08-27T03:12:21.889Z","dateModified":"2026-08-27T03:12:21.889Z","hiringOrganization":{"@type":"Organization","name":"Socket","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Seattle","addressRegion":"WA","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"158fa2b4f1293c5fb94e8510"},"url":"https://jobsearcher.com/jobs/158fa2b4f1293c5fb94e8510"}}