{"schemaVersion":"jobsearcher.job.v1","id":"11db2d6778f868725b7ef238","url":"https://jobsearcher.com/jobs/11db2d6778f868725b7ef238","canonicalUrl":"https://jobsearcher.com/jobs/11db2d6778f868725b7ef238","title":"GPU Graphics Software Validation Engineer","description":"Apple Inc. is looking for a talented engineer to join their Silicon Engineering team, focusing on the development of high-performance GPUs. In this role, you will take charge of creating and maintaining workloads that ensure the Apple GPU meets high standards of functionality and performance. The position offers a chance to collaborate with various teams to resolve issues throughout the GPU development lifecycle. Candidates should have a B.S. degree and at least 3 years of experience with GPU APIs and graphics rendering algorithms. #J-18808-Ljbffr","company":"Apple","rawCompany":"apple","city":"Orlando","state":"FL","isRemote":false,"isActive":false,"createdAt":"2026-07-08T00:46:11.396Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"17-2112.02","title":"Validation Engineers","slug":"validation-engineers"},{"code":"17-2061.00","title":"Computer Hardware Engineers","slug":"computer-hardware-engineers"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"},{"code":"334111","title":"Electronic Computer Manufacturing","slug":"electronic-computer-manufacturing"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"GPU Graphics Software Validation Engineer","description":"Apple Inc. is looking for a talented engineer to join their Silicon Engineering team, focusing on the development of high-performance GPUs. In this role, you will take charge of creating and maintaining workloads that ensure the Apple GPU meets high standards of functionality and performance. The position offers a chance to collaborate with various teams to resolve issues throughout the GPU development lifecycle. Candidates should have a B.S. degree and at least 3 years of experience with GPU APIs and graphics rendering algorithms. #J-18808-Ljbffr","datePosted":"2026-07-08T00:46:11.396Z","dateModified":"2026-07-08T00:46:11.396Z","hiringOrganization":{"@type":"Organization","name":"Apple","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Orlando","addressRegion":"FL","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"11db2d6778f868725b7ef238"},"url":"https://jobsearcher.com/jobs/11db2d6778f868725b7ef238"}}