{"schemaVersion":"jobsearcher.job.v1","id":"08d83a55cab512aa215c66df","url":"https://jobsearcher.com/jobs/08d83a55cab512aa215c66df","canonicalUrl":"https://jobsearcher.com/jobs/08d83a55cab512aa215c66df","title":"Staff Software Engineer, 4D Engine","description":"Posted 6 months ago San Francisco, CA full-timeAbout This Role\r\nArchitect and build the core systems behind Avala's 4D Engine — the reconstruction pipeline that fuses LiDAR, camera, radar, and IMU data into physics-grade spatiotemporal ground truth. You'll own the Gaussian Splatting renderer, temporal tracking systems, and the compute infrastructure that processes petabytes of multi-sensor data.What You'll Do:Lead development of the 4D reconstruction pipeline (Gaussian Splatting, NeRF, multi-view stereo)Design GPU-accelerated compute shaders for real-time point cloud processing and scene renderingBuild temporal tracking and object persistence systems across sensor framesArchitect distributed processing pipelines that scale to fleet-level data volumesSet technical direction for the rendering team and mentor senior engineersCollaborate with ML engineers on auto-labeling and scene understanding modelsRequirements:7+ years in graphics, 3D vision, or high-performance computingDeep expertise in GPU programming (WebGPU, CUDA, Vulkan, or Metal)Strong C++, Rust, or Dart performance optimization experiencePublished work or production systems in 3D reconstruction or novel view synthesisExperience leading technical teams of 3+ engineersComputer Vision 3D Graphics GPU Optimization WebGPU Gaussian SplattingWhat We Offer\r\nCompetitive salary and meaningful equity in the team building Fleet Learning Infrastructure for Physical AIFull health, dental, and vision coverage, plus FSA and unlimited PTOWork on the closed-loop data infrastructure that the next generation of autonomous systems learns fromA team that built Tesla Autopilot's data infrastructure, now building something bigger#J-18808-Ljbffr","company":"Avala","rawCompany":"avala","city":"Millbrae","state":"CA","isRemote":false,"isActive":false,"createdAt":"2026-11-04T03:07:31.270Z","occupations":[{"code":"15-1252.00","title":"Software Developers","slug":"software-developers"},{"code":"15-1299.08","title":"Computer Systems Engineers/Architects","slug":"computer-systems-engineers-architects"},{"code":"15-1221.00","title":"Computer and Information Research Scientists","slug":"computer-and-information-research-scientists"}],"industries":[{"code":"513210","title":"Software Publishers","slug":"software-publishers"},{"code":"541512","title":"Computer Systems Design Services","slug":"computer-systems-design-services"},{"code":"541511","title":"Custom Computer Programming Services","slug":"custom-computer-programming-services"}],"jobPosting":{"@context":"https://schema.org","@type":"JobPosting","title":"Staff Software Engineer, 4D Engine","description":"Posted 6 months ago San Francisco, CA full-timeAbout This Role\r\nArchitect and build the core systems behind Avala's 4D Engine — the reconstruction pipeline that fuses LiDAR, camera, radar, and IMU data into physics-grade spatiotemporal ground truth. You'll own the Gaussian Splatting renderer, temporal tracking systems, and the compute infrastructure that processes petabytes of multi-sensor data.What You'll Do:Lead development of the 4D reconstruction pipeline (Gaussian Splatting, NeRF, multi-view stereo)Design GPU-accelerated compute shaders for real-time point cloud processing and scene renderingBuild temporal tracking and object persistence systems across sensor framesArchitect distributed processing pipelines that scale to fleet-level data volumesSet technical direction for the rendering team and mentor senior engineersCollaborate with ML engineers on auto-labeling and scene understanding modelsRequirements:7+ years in graphics, 3D vision, or high-performance computingDeep expertise in GPU programming (WebGPU, CUDA, Vulkan, or Metal)Strong C++, Rust, or Dart performance optimization experiencePublished work or production systems in 3D reconstruction or novel view synthesisExperience leading technical teams of 3+ engineersComputer Vision 3D Graphics GPU Optimization WebGPU Gaussian SplattingWhat We Offer\r\nCompetitive salary and meaningful equity in the team building Fleet Learning Infrastructure for Physical AIFull health, dental, and vision coverage, plus FSA and unlimited PTOWork on the closed-loop data infrastructure that the next generation of autonomous systems learns fromA team that built Tesla Autopilot's data infrastructure, now building something bigger#J-18808-Ljbffr","datePosted":"2026-11-04T03:07:31.270Z","dateModified":"2026-11-04T03:07:31.270Z","hiringOrganization":{"@type":"Organization","name":"Avala","sameAs":"https://jobsearcher.com"},"jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Millbrae","addressRegion":"CA","addressCountry":"US"}},"identifier":{"@type":"PropertyValue","name":"JobSearcher","value":"08d83a55cab512aa215c66df"},"url":"https://jobsearcher.com/jobs/08d83a55cab512aa215c66df"}}