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Azra Games is looking for a Unity 3D Software Engineer to join us in crafting an AAA collectibles and combat open world RPG based on an original IP, built in the Unity Game engine.
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We are requiring 2 years minimum Unity 3D & C# experience. 2 years minimum experience with Unity, 3D, and C#. We're looking for a mid-level Unity Developer who is eager to learn, and explore the ever-changing world of Unity Development.
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Create 3D models, textures, shaders, and materials from artist drawings for themed entertainment designs. Professional experience working as a Technical Artist in real-time engines such as Unity and Unreal Game Engine.
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Experience with either Autodesk Maya, 3d Max and or Blender 3d pipeline. Optimizing inefficient workflows and processes for Art/Animators and Engineering teams by creating automation tools for software like Photoshop, After Effects, Blender, Unity etc.
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QinetiQ US is seeking an experienced Graphics Software Developer to support the development of 3D modeling and game development in Unreal Engine or Unity software. Experience with 3D modeling and game development (Unity or Unreal Engine.
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Experience with gaming technologies such as Unity 3D, Unreal Engine. + Machine Learning and Data Analytics; Virtual Reality; Cloud technologies; 3D Modeling. Experience with gaming technologies such as Unity 3D, Unreal Engine.
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Game design experience with Unity 3D/Flash or other. 3D modeling, Cinema 4D or other a plus, Subjects include web design, game design, 3D modeling, 2D Design, Print, App, and foundations courses and to support its vision of becoming the college of choice for students pursuing lifelong success in dynamic careers.
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Unreal Engine / Unity / OpenGL ES / Graphics APIs / ShaderLab / GLSL / 3D Modelling / Shaders / Experience and understanding of 3D model formats and software packages such as 3DS Max, Maya, Blender, etc.
ExpandApply NowActive JobUpdated 16 days ago - UpvoteDownvoteShare Job
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Experience building scenes in game engines (Unreal Engine 4, Unity, etc); Stylized 3D Environment Artist Project Lead. We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others.
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DevOps (Docker, Kubernetes, ArgoCD, OpenShift, Jenkins, Terraform, GitLab Runner, etc.) Frontend development (Angular, React, Vue, Typescript, etc.) We’re investing our time and resources into building the next generation of cutting-edge, digitally immersive training and critical operations solutions while keeping positive environmental, social and governance (ESG) impact at the core of our mission.
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Creation of renderings, animations and VR sessions using 3DS-Max with VRay and/or Unity. 3D MEP modeling with Civil 3D, Revit or other software related platforms. 3D scanning and pointcloud registration.
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Experience building VR applications with Unity, Unreal and OpenGL or DirectX. Understanding of real-time game engines, like Unreal Engine and Unity. Manage developer program for 3rd party developers who are building apps for Sony Spatial Reality Display (auto-stereoscopic 3D display) and Mocopi (wearable sensors for VR avatar experiences.
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Adobe Illustrator, Photoshop, Premiere Pro and After Effects, Blender / Cinema 4D and Substance 3D. Knowledge of Unity and Unreal is also desirable. BA or BS degree in 3D modelling and animation or equivalent.
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Proficiency in 3D visualization tools such as Rhino, SolidWorks, KeyShot, Unity, Unreal Engine, etc. We are a passionate team with deep expertise in architectural and product design, 3D modeling, AR and VR visualization, physical mockups and prototyping.
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Good understanding of 3D geometry, image processing, and 3D graphics concepts. You will develop and maintain VR applications in Unity C# and or C. Minimum 4 years experience using Unity in a commercial application.
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