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Solid understanding of general art pipeline at a game studio. The Visual Effects Artist works on all of our titles and interacts directly with the Visual Effects Director, Art Directors, and Designers to create world class special effects that push technical boundaries and limitations of Unreal Engine 5, Xbox, and PlayStation.
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Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master’s degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
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3+ years of graphics programming experience at a game studio or equivalent. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level.
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Our range of services include quality assurance, localization, customer experience, art production, game development services, and audio production services. We are in searching for 5 QA Lead for a Gaming studio in Austin, Texas.
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This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Manhattan. WHAT WE DO Interact closely with gameplay, cinematic, and facial animation teams in addition to tech art.
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A Master's Degree in Art, Studio Art, Digital Art, Game Design, Animation, Graphics or Graphic. Graphic Design, 2D animation, 3D animation, Game Design, Illustration, Character Design, Concept Art, Comic Art, Visual Communications, Printing, Merchandise, Typography, Branding, Advertising, Art Direction, Creative Direction, Motion Graphics, Web/App Design, Multimedia OR.
$59.61 - $86.62 an hourPart-timeExpandApply NowActive JobUpdated 8 days ago - UpvoteDownvoteShare Job
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Experience as an art director in a game studio. A deep understanding of the game development process and art disciplines. Epic Games is looking for a Character Art Director to join our team working on Fortnite.
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Candidates will have the ability to teach in two or more of the following areas: Artificial Intelligence, Game Design, Web Design, Graphic Arts, and Digital Art and Animation. Located in one of Florida’s fastest growing areas we are looking for a candidate that can help build upon a strong foundation focused on the fine arts to teach existing art courses, expand studio art opportunities for students, and develop a creative learning environment focused on interdisciplinary teaching.
$10 a year depends on education, experienceFull-timeExpandApply NowActive JobUpdated 2 days ago - UpvoteDownvoteShare Job
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Develop and teach coursework in areas such as 2D and 3D Animation, Game Art, and 3D Modeling. The successful candidate will contribute to the department by developing and teaching coursework in areas such as 2D and 3D Animation, Game Art, and 3D Modeling.
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This is a full-time permanent position based out of Rockstar’s game development studio in Carlsbad. RESPONSIBILITIES Develop new and enhance existing graphics technologies (rendering, lighting, shadows, shaders, culling, scene management and others) to help achieve state-of-the-art visuals.
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Experience with game development tools: Unreal, Unity, and/or Houdini; experience with software applications: Maya, Blender, ZBrush, Photoshop, Illustrator, Toon Boom Harmony, and other related 2D/3D concept art software.
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Support our art and design departments with the best technology available to help them realize their visions. ABOUT US: Iron Galaxy is one of the world’s largest independent video game developers with 60+ shipped titles.
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We’re supportive of a diverse working environment - different life perspectives offer a lot to building a better game, studio and understanding of one another. Our focus is gameplay that’s engaging, fluid and fun, while also building worlds through vibrant art, great stories and incredible sound design.
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If you are just starting out in UI Art or UI Design, and your portfolio is not fully developed, try recreating UI from your favourite games, putting your own spin on it. You get to tinker with varied systems and work closely with many different people from other disciplines, including UI designers and gameplay programmers, but also game designers, audio, QA etc.
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Animation, Interactive Media, Technical Art, Visual Effects, PhD in Engineering), extensive 3D animation experience in the profession (4+ years of professional experience in the game or film industry, shipped titles preferred); a minimum of two years teaching experience; documented success in student learning with emphasis in three-dimensional and two-dimensional computer animation and game design; strong organizational skills; a record of scholarship and professional activity in 3D animation.
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