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Proven experience as a Technical Art Director in the video game industry, with a strong portfolio showcasing your contributions to AAA console games as both artist and animator. With our rich history in mind, Technicolor Games is unlike any other studio, offering full-service production across a single IP from in-game to Film, TV, Advertising, and Animation.
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Develop and implement technical art strategies to optimize game performance on console platforms, including graphics rendering, memory usage, and load times. Broad knowledge of game engines such as Unreal, Unity and gaming companys proprietary engines.
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Lead the studio team in the development and delivery of high-quality 3D AAA experiences. At least 8 years of experience in game development, including shipped 3D AAA experiences.
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Is a new game studio in Austin, Texas led by industry veterans from BioWare and other AAA studios. We are building a development team with world-class talent to create a new science fiction universe for our first multiplatform roleplaying video game.
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ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. As a qualified candidate for this role, you first and foremost consider yourself a game developer.
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Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
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Our Novato studio is looking for an experienced unreal engine engineer to join the team to dive deep into the unreal engine and take control of our top AAA titles at the lowest level. Work with design, production, technical leads, artists and other engineers to implement systems used by our top AAA tiles, taking unreal engine to the next level.
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Archetype Entertainment is a new game studio in Austin, Texas led by industry veterans from BioWare and other AAA studios. Building hooks for telemetry or cultivation of game metrics.
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ZeniMax Online Studios is seeking a Cinematic Pipeline Manager to join our studio for the development of our next AAA game. ZeniMax Online Studios is seeking a Cinematic Pipeline Manager to join our studio for the development of our next AAA game.
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We are on the lookout for a senior narrative designer who could help us create a new criminal world for our AAA game project in the LA studio. Bachelor degree or above, preferably in literature, screenwriting, film, game design or a related field.
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Exposure and familiarity with at least one full featured game engine and how assets move through them (Unreal, Unity, internal AAA studio engines, etc.) As the lines between games, film, tv, and animation continue to blur The Game Studio Transmedia Pipeline R&D team will be the vital team working within the Netflix Game Studio organization across the wider company to ensure we’re paving a way towards a future where creatives and teams can seamlessly collaborate across those mediums in a way only Netflix can and ensure our company wide technology investments that enable productions do so with equivalent eye towards game developer needs.
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Our client is a growing studio in Seattle WA founded by game industry veterans that started AAA titles like Destiny & HALO. They are currently working on a tactical military FPS game in PC and console and is looking for a Generalist Engineer to join their team.
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Your role will be responsible for collaborating effectively across multiple subject areas and teams (game studio, Product, Marketing, Data & Analytics, Production, central technology), deeply understanding & anticipating their technical needs, in order to partner effectively with our Core Tech team on the right solutions.
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Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold and contemporary new take on the GI JOE Universe starring the legendary character Snake Eyes.
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Experience leading marketing at a major game publisher or development studio for at least 2 successful cross platform, AAA console/pc games, including strategy, branding, go to market plans, and marketing playbooks.
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