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3D Artist / Motion Designer (Product), Freelance to Full-time. 3D Artist/Motion Designer (Product) 3D Artist / Motion Designer (Product), Freelance to Full-time. is crucial, and if you bring skills in Unreal Engine, Substance Painter, or Houdini, consider it a significant bonus.
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I3 is seeking an Junior Level 3D Artist. Experience with Maya, 3D Studio Max, or equivalent. BA/BS Degree in Game Development, Game Design, 3D Art, or related field and 0+ years of experience - or - a minimum of three (3) years professional experience is required with no degree.
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Use commercial and proprietary software to create high-quality 3D art prototypes as proof of concept for project functional and aesthetic goals. As an Environment Technical Artist at Maxis, you will collaborate with Art Directors, World Building & Object Leads, Technical Artists and Engineers across the studio and EA, to push the boundaries of storytelling thru world construction.
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Santa Monica Studio is looking for an experienced concept artist to help us visualize dynamic and believable characters that set the bar for creativity and complexity on the PlayStation console.
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We are currently seeking an entry level 3D Artist to work alongside our team of talented generalists and animators, providing a wide array of art assets for use in our game. Create high resolution 3D models for concept art, or for use in marketing campaigns.
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Strong proficiency in a range of software tools, including Adobe Photoshop, Adobe Substance Painter 3D, Adobe After Effects, Adobe Illustrator, Autodesk 3ds Max, Blender, Pixologic Zbrush, Perforce Visual Client, and Tortoise SVN.
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We are on the hunt for a talented 3D artist who loves a good challenge and enjoys working from scratch to join our growing CGI capabilities in the Visual Marketing team at Masonite. Advanced understanding of the creation & integration of 3D art pipelines.
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3+ years of experience in either the game or film industries as a 3D artist. As a 3D Art Generalist, you will effectively collaborate with a wide range of disciplines such as product design, engineers, producers, product managers, and art direction to ideate, improve art pipelines, and build assets to define the future of VR.
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G, SideFX Houdini, Substance Suite, 3D Studio Max, Autodesk Maya, MotionBuilder, Adobe Creative Suite, Zbrushs). We are looking for a customer-focused Lead Procedural Technical Artist that will help guide and build the future of Turn10 Studios and Playground Games’ procedural ecosystem.
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We are seeking a creative 3D Artist to design and create animations of characters and environments for clients. Acerca del puesto 3D Artist. 3+ years of 3D Art experience.
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The VFX Layout Artist supports the VFX Layout team and is responsible for managing and maintaining all CG elements that make up a shot in VFX. This role will be responsible for translating 2D storyboards and animatics into accurate 3D camera and object layouts, ensuring seamless integration with on-set footage, and establishing the foundation for the VFX pipeline.
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Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Job Summary: The Technical Artist role will serve to connect our artists and engineers enabling our team to maintain and improve the efficiency and the efficacy of our content pipelines and workflows.
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Job Title: Technical Artist. Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) pokemon.com and pokemon.com. And check out Twitter (twitter.com/pokemon), LinkedIn (linkedin.com/company/Pokemon), YouTube (youtube.com/pokemon), and Instagram (instagram.com/pokemon.
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Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. The Pokmon Company International, a subsidiary of The Pokmon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokmon Trading Card Game, the animated TV series, home entertainment, and the official Pokmon website.
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Develops work product through fluent use of 3D graphics packages such as 3ds Max and Maya, as well as 2D packages such as Photoshop. 2-5 years of experience in gaming or as a commercial artist.
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