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- SUMMARY The Production Artist is responsible for creating final digital and print-ready mechanical artwork for bulk product production.
- Reporting directly to the Director of Art Production, the Production Artist will coordinate and manage the flow of projects, work closely with Design, Product Development, and Sales teams to ensure timelines are met, and interface with outside vendors to ensure manufacturing accuracy and quality integrity.
- ESSENTIAL DUTIES & RESPONSIBILITIES Produce electronic artwork for print and 3D products on the Art Department's MAC Operating System to final digital art according to established departmental guidelines/procedures and the guidance of the Director Print Production, Art Director, and Lead Production Artists.
- Assist Director, Art Production with administrative duties involving workflow.
- Two years experience in a print production environment with 4 color print media.
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As a Pipeline Technical Artist you will help us improve our pipeline in the marketing art team, providing artists the tools they require to streamline and support their production, and guiding/training them on the use of tools and procedures.
ExpandApply NowActive JobUpdated 2 days ago Technically we need the skills of a graphic designer, but in this role we need them to specifically follow art designs that have already been developed.
Much of your work will be used to gain client approval of a concept, and will be used by our fine artists to create the final artwork.
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During production, the Lead concept artist will also be expected to produce exploratory images to prove out ideas and capture the look and feel of the game, as well as assist the art team in pushing the visual appeal and design quality of the game with paint overs and sketches.
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Job DescriptionNBC Integrated Design is seeking a Production Artist to join our award-winning in-house design team. The Production artist is responsible for all aspects of finishing, refining, and preparing files for printing or digital delivery.
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SUMMARY: The Design Coordinator directly supports the Art Director and Production Manager in the creation, inventory, and distribution of assets in the production pipeline.
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The Production Coordinator will assist all levels of the Integrated Production department, working hands-on with producers across content, art, print, digital, experiential, and more.
ExpandApply NowActive JobUpdated 29 days ago - UpvoteDownvoteShare Job
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Collaborate with a variety of disciplines including art, design, engineering, audio, and production. You'll have extensive experience with interactive media, an expert grasp of art and design principles and a passion for innovation.
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Strong knowledge and experience with visual design, motion design, typography, and iconography. Experience working in a related field, such as advertising, motion graphics, web design, information architecture, illustration or industrial design.
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Working closely with the Creative Director, the Production Supervisor will be assisting in the making of trend setting creative that fuels the passion of live music across our social channels, digital campaigns, content outlets, artist pitch communications, concert promotions, marketing initiatives, and more.
ExpandApply NowActive JobUpdated 31 days ago Candidate should provide portfolio of art that they have created or directed and a resume detailing the projects/studios that they have been a part of.
If you're a passionate Graphic Designer that enjoys a variety of creative challenges and being a part of a growing brand, this is an ideal position for you.
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Experience with game production software such as Blender (3D Max or Maya), ZBrush, Photoshop, Substance Painter, World Creator, etc. Examine and optimize 2D and 3D game art content such as raster and vector graphics, models, textures, meshes, vfx, rigs, animations, sounds and engine assets.
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Reporting to the Principal Hard Surface Artist, you are familiar with using reference photography and concept art as your inspiration. Experience working directly with an art lead or art director to refine visual and quality goals as required for the project.
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Required Qualifications 5+ years of experience as a technical artist in games or related industriesExpertise in industry standard content creation tools, such as Maya and PhotoshopFluency in Python and related UI frameworks such PyQt/PySideExpertise in digital asset repositories, such as PerforceProgramming fundamentals, such as data structures, algorithms, and design patterns Desired Qualifications Experience writing C.
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Qualifications:Two (2) years of Animation/VFX Production accounting/finance experience preferred. Initiating series writer and cast talent payroll, minimal accounts payable, vendor setup and generating weekly financial actuals processed weekly and loaded into SAP.Comprehend and apply the Business Intelligence tool used for syncing of financial actuals, crewing schedules and artist rates for Cost Reporting, various cross show analysis & all research evaluation requests.
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Maintaining clear communication between the Creative, Marketing, A&R, Manufacturing and Production Departments as well as any additional outside design, pre-press and print vendors to ensure timely delivery of all projects.
Full-timeExpandApply NowActive JobUpdated 10 days ago - UpvoteDownvoteShare Job
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Zoic Studios is looking an Unreal Engine Technical Artist to work with our team on a Virtual Reality project. A foundation in asset development or environment art using Unreal Engine. Expertise with shader design and optimization in Unreal Engine.
Full-timeExpandApply NowActive JobUpdated 23 days ago - UpvoteDownvoteShare Job
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Overseemacro budget planning across Lifetime/LMN On-Air & Print/Design. Deep understanding of social media platforms, video codecs, graphic design, file formats, and their workflows in relation to post-production.
RemoteExpandApply NowActive JobUpdated 31 days ago